Im working on Megumin from Konosuba. Thread: http://polycount.com/discussion/192898/wip-megumin-hand-painted-character-project#latest Feedback is welcome!
First time doing 3D hand painted environment, critiques much appreciated! https://www.artstation.com/artwork/aBQe0 https://www.youtube.com/watch?v=_7hdDlKReuA
WIP- Hand sculpted in zbrush, and then painted in substance painter 2. I'm still pretty new to all of this, so any advice and critique qould be much appreciated
I made a cozy, hand painted environment in UE4. More shots here: http://polycount.com/discussion/181109/ue4-handpainted-lakehouse-360-environment#latest
Made an update to my currect project, a hand painted style lady. https://www.artstation.com/artwork/3xP8v And a breakdown of my texturing process HERE is a link to the fullsized image
Learning how to do some hand painted models. Used a sculpt as a base. Progress can be seen here at polycount. Always looking for suggestions to improve it further. Thanks! :)
Trying to create paint material with dynamic burning edge. https://www.artstation.com/artwork/1omkL [This post has been moderated to reduce download time, please read the OP sticky]
Hi all. I took this old concept and spent a bunch on hours on it with this pretty quick sculpt and paint. Other pics and a turntable on my Artstation. https://www.artstation.com/artwork/1r3n2
My newest sculpt and paint practice is this cartoon portrait of a friend of mine. Done in Zbrush and rendered with BPR. More angles and sculpt details on my Arstation. https://www.artstation.com/artwork/K0K1r