@bejibo : getting some Dishonored vibes of those sculpts! @Gonzo: nice find and looking good! I would suggest making the edges of the flowers a bit wider though so it still looks good from farther away Made a modified version of Rey's Blaster in Star Wars VII, breakdown and more shots on my…
These are my test renders of my current study, they are in no way finished. Studying three things specifically here: 1) The Dynamic Human Body 2) Likeness and face construction 3) Star Wars Lore *) Classical Sculptures These are some of the statues, components of a large architecture I have blocked out to sculpt upon, for…
Happy New Year everyone! Ok, so here is a W.I.P of the lowres…42,000. There is a lot going on and I there are still ovious areas where I could do some more edge loop reduction. I was looking up Tri-count for characters, and the highest one I saw was about 40,000 from one of the gears of war games. If anyone has any input…
Hi everyone guys, This is my first post on this forum and this is a piece I made for the Arma 3 "Make Arma not War" contest, it's the P90. I made all the 3d models, Reloading animations, and textures (There were 55 different skins). Good vibes for all the polycounters around there, and Good luck on all of your works bros!…
Happy new year everyone! Finally finished up The War Rig I've been working on which is viewable on art station https://www.artstation.com/artwork/lrnyV My main aim was to be able to stand at any distance, be it seriously up close to super far away and the texturing detail to still stand up. The whole truck was made using…