Hi polycounters, this is my first post but I have been following polycount for a while now. This is my second attemp in 3D animation, any critique is welcome. Software used 3ds Max plus the fun i had while making it ^^. https://youtu.be/X1rj6Y3v3Ng
I'm working on remake Mechanohog from World of Warcraft. I would like to hear some suggestions form You guys, because I'm not a professional 3D modeler - just working at home and trying to improve my modeling skills (to become a 3d graphic designer someday)