My first PBR character and first character with substance painter (original here: https://debrabanderefrancois.files.wordpress.com/2016/08/red-faction-crusader.jpg) 360° Here https://debrabanderefrancois.wordpress.com/redfactioncrusaderconquistador_turntable_1/
This is a texture that I've done for the Blizzcon 2016 to show my process for creating stylized textures with using Zbrush. Find more infos on the thread if you want to know more about the process !
The Last of Us Fanart project. If you would like to see more, visit my thread: http://polycount.com/discussion/171530/ray-le-character-demo-reel-2016#latest
hello guys hope you like it http://polycount.com/discussion/162998/what-are-you-working-on-2016/hello%20guys%20hope%20you%20like%20it%20%20https://www.artstation.com/artwork/xmx3R
Thought these guys were too damn kool not to try to sculpt: http://www.cnn.com/2016/06/17/arts/hip-hop-grandpas-kenya/ more images on artstation: https://www.artstation.com/artwork/lZeAJ
Image from a 3d rendered animation of a garden. Software used - Maya 2016, Lumion 6, Sony Vegas. The inspiration for this video is based on one of my dreams that I dreamed few years back.
Cross post from the Dota thread, been spending most of my attention this month on our first set of 2016! http://steamcommunity.com/sharedfiles/filedetails/?id=630364319 you can check it out here
Happy 2016 everyone! Here's a couple of final shots of my 7 day environment challenge I just finished in Unreal Engine 4. More details on my ArtStation post https://www.artstation.com/artwork/Ewm2n
Head Sculpt Two Timelapse. Timelapse sculpting of a Head in Zbrush from sphere. You can download the Ztool file here : http://kolayamit.com/wp-content/uploads/2016/07/boyHeadOneSubtool_v1.zip. https://youtu.be/bf2VC66PCDo
2016 looks like it is going to be a good year for arts on Polycount, great work everyone! Had some fun with a Popeye and tried to learn a little Blender. keep the inspiration coming guys and girls. and a late Happy New Year!