@Pizdos: it would be more helpful to us developers if you posted the areas that are incomplete or broken for you so we can fix them :) We are very actively working on improving the engine and tools. V1.1 is just around the corner and should have quite a lot of fixes. Remember that Unity, Unreal, etc were once full of bugs…
@shaderfx - Got a few questions about the Stingray Game Engine. My use case - I am looking at using stingray for an small yet to be announced Desktop and Android TV title. I currently use MODO 901 indie for modeling, UV Unwrapping, etc. 1. Would I be able to import my models from Modo 901 indie into Stingray? 2. Are there…