Nobody has suggested that all mods be paid. I am sure there are modders out there who have poured a huge amount of time and energy into development who would love the option to sell their work. Also, consider how much higher quality a paid mod could become when the developers can afford to hire people to do the things they…
It's a shame that it went so badly. Paid mods for a game like Skyrim could have opened the door to some really awesome stuff. Personally, I think valve/steam have done a really good job of opening up alternative means to fund game development. Paid workshops and early access games have made a huge amount of high quality…
I don't think that everyone complaining about this thinks that mods should be free forever and anyone trying to make money off them is a sellout. There are certainly some people who think like that, but I don't think it's the majority. I think the key problem is that from the point of view of mod users, the only thing that…
Yeah. My initial thoughts was this would fuck everything up. Mods were something made by people who love the game and wanted to make it better, or do their own thing with it, and using them was simple because there was no money or bullshit involved. And if you wanted to support a mod you could always go to their…
I'm sure everything is a mess right now but I think this could be an amazing change some time down the road. Getting paid to make mods will without a doubt encourage more professionals to mod games, even games they could have had no interest in before. That means at the end of the day, developers will get a new way to make…
I assume: 50% goes to the game creator 25% content Creator 25% to the host of the service, creator of the service. Not only is it fair, it's been ridiculously lucrative for many of us artists who have contributed. Just to let you know: http://kotaku.com/5669981/making-team-fortress-2-hats-turns-out-to-be-very-profitable…
Well, I said in my rant, that I support the idea of paid content. Catch 22, is that it needs to actually meet expectations when throw money into it. Sell shitty stuff, and bam, reputation for shitty products and it's a ripoff. Means less money and goodwill in the long run. When money is committed, we should raise the bar.…
Wow, they backed down, I am somewhat disappointed. From all the millions of posts "please add a donate button *(that I will never use, but I say that I want because it makes it look like I'm not a kid with no money who can't stand the thought of having to pay someone for their work)", it's obvious where most of the outcry…
The labour of love is subjective, I have modded for oblivion and skyrim, and many games before that and I was happy to do it for free, but at the time I was also living at home, and studying full time with government assistance and very little expenses. What if I don't want to work at an esablished studio and my dream…
i think people are pissed off because valve are essentially taking a large percentage of the cut for doing nothing but hosting a place to get the mods. to be honest im not totally on board with the idea either, its like having microtransactions in games. what happens when it comes to games with competitive multiplayer, and…