Botanic Eden -Throne of Lord Vegan Cactus themed seat with flowery scent under giant pavilion overlooking scenic garden of paradise. Superb for dreamy relaxation or restful meditation. Software used: Painter, Zbrush, Lightwave 3D, Substance Painter, Unreal Engine 4 WIP thread:…
First of all thanks to Allegorithmic and Polycount for organized this contest. I really enjoyed it. Submission : Snakos Aton's throne My Thread : http://www.polycount.com/forum/showthread.php?p=2274728#post2274728 Software used : 3Dsmax UE4 Substance Designer and Painter Photoshop Beauty shots : The throne and construction…
"Heart of Gold" - Jamie Jamieson (http://www.polycount.com/forum/showthread.php?t=148856) Software Maya xNormal Quixel Substance Designer (Steam Basic Version) Substance Painter (Steam Basic Version) ZBrush UE4 For this project I wanted to try to blend between Halos Forerunner architecture and Thors Asgard Art style, as…
Hi, everyone! Just an ordinary throneroom for an ordinary technomancer! WIP:http://www.polycount.com/forum/showthread.php?t=148305 Soft: 3ds max zbrush photoshop udk substance designer topogun xNormal ndo, dDo Marmoset toolbag Rendered in UDK The whole scene ~ 270000 tris…
Here is my entry Kingdom Came Inspired by lost empires, Roman, Venetian and Art Nouveau architecture and the look and feel of games like Shadow of the colossus and Dark Souls. The throne of an oceanside kingdom long fallen. I used Substance on all textures, there was a lot of fun experimenting and learning with the…
"When 8-bit Was King" ( http://www.polycount.com/forum/showthread.php?t=146958 ) My Commodore was king of my world growing up and my desk was its throne room. This scene is a glimpse into my past, to the foundations of what makes me what I am today. This was all done in MODO, Substance Painter and Unreal Engine 4.…
Hello guys Our final submission. Team Members: - Andrey Serebryakov (Alex04se) - Aleksey Serebryakov (Asverus3d) Software used: 3ds Max Substance Designer Photoshop Quixel DDO Unreal Engine 4 link to the WIP: http://www.polycount.com/forum/showthread.php?t=147313 More screenshots can be found here:…
This is the entry of me (ACeye Anton Cheikin) and Desmera (Ekaterina Stoycheva). http://www.polycount.com/forum/showthread.php?t=147490 Software used: Zbrush 3dsmax xNormal Photoshop Substance Designer Unreal Engine 4 The throne is the only model that uses actual textures and was fully textured in Substance designer using…
Scene: The Dragon Lord Team: Jemel Watson & Dan Williamson WiP Thread: http://www.polycount.com/forum/showthread.php?t=147236 Software used: Substance Designer/Painter Photoshop 3dsMax Marmoset Toolbag Zbrush xNormal UE4 Thanks to Allegorithmic & Polycount for hosting the competition, we had great fun, goodluck to…