Harbinger, I can answer some of your questions since I've used the tool for quite awhile now and I'm clearly the MightyBake fanboy in this thread. JackDCaron there's no difference between the standard and pro versions, same as Knald it's just cheaper for personal use. The trial version is on the website. Currently the tool…
@Neox - I have implemented most of your requests (added - should make it easier)- please keep the last used folder in memory, (added scroll bar)- i got like 30 highpoly objects, i can#t reach the bake button anymore so please add an option to open/close the Meshes tabs and a scrollbar on the side (added) - i think it would…
This is what was working for me. The high poly consists of multiple objects, the low poly consists of just the parts I don't want to intersect when they bake, and the envelope is for the same low parts I don't want to intersect. In this example I have lots of separate high poly parts in a single scene because I don't like…
I see. Thank you. Gave it a go and works as you described. However I still don't think the batching process is as powerful as it could be. At the Moment a) each Preset (what to Bake, what settings) is directly tied to the model it was saved with So for each Model I need to save the preset and model together. I was hoping…
Heya, Just curious how do you replicate the whole cage & low poly topology thing in Xnormal? I've baked in XNormal for a while and have never seen it. My biggest gripes with XNormal come from clunky interface and a 3D cage editor that makes me feel like I'm on an acid trip. Oh and every time I open it I have to remind…
Go here and click the big orange download button and follow the instructions that are here to make a bootable USB disk. You're going to want to do a regular old bare metal installation for GPU purposes, so reboot your computer, mash keys until you get a BIOS menu or a boot menu, and figure out how to get your BIOS to boot…