MrNuget: It's because I started the gif a bit too early, the actual simulation starts a few frames later than it should have started. xp Just ignore those 5 first frames. xD CK.Shepherd: What do you mean? :) Oh, and just so you know, I created a full backup of the "original" Ezreal FX, in case this version doesn't look…
Thank you! ^_^ For the RGB electricity map, I created a first electric arc in Photoshop, duplicated and modified it in each channel. Then, in UE4, I use a sine to "randomize" the effect a bit, and I also use it to decide when to take the R or the B channel. Oh well, this is the way I do it, but I'm sure there are plenty of…
Thank you! =3 New WIP! Titled: "COLORS!" Well, I'm not sure about the colors. xp But the impact is pretty much as I want it to be. :) HD screenshot of the impact:
Thank you :3 Worked on the path this morning. Added the swirly effect at the end. Also made the trails longer. And this gif is too fast. Gonna have to check why... ^^;
Oh yeah, you're right, I'll do that. :) For the Gifs, I use "ScreenToGif". It's a free and easy-to-use little program. ^^ Here's the website for it: https://screentogif.codeplex.com/ Enjoy! :) Oh and also. This program creates really big .gif files. You'd better make sure you first compress them on Photoshop or any other…