Done Both, currently freelancing. The best part of Studios are the people- you meet a lot of passionate people that want to make games. The worst part of the Studios are the politics, bureaucracies, and cronyism- it can flatten your passion into a soul sucking melaise(Not to say this is every studio, just my xp at the…
Slosh That's strange, I have not been freelancing for long but so far, my schedule are waaay more flexible that at work. I rarely do any overtime (wich I was doing a lot on my studio position!) and I am not at all working twice as much to keep up with the lifestyle I had when working in studio. Actually I have been making…
I'm a graphic designer by trade, so I don't have any experience working in the 3d/gaming industry yet (save for a couple of odd freelance gigs). That said, I've always found the environment in a studio, particularly one where you are surrounded by people who are objectively better than you at what they do, is invaluable as…
I freelance for our own studio. Why? because i love working in teams and a creative environment. I couldn't find a place i like so i tried to form a great workenvironment myself. Also i don't work for YEARS on the same project, see it redesigned all the time and possibly die at birth. We have much quicker turn arounds…
I'm in a great studio at the moment, I would like to go freelance one day so me and my girlfriend have the freedom to live away from a big city if we want to. The more I read about it the more it terrifies me though so we'll see if it ever happens :P
I only just recently started taking on freelance projects on top of my studio job, but I'm just very picky about what I take on where I won't have to sit at a computer constantly. And this isn't going to be a common thing for me, it's only because I could use the extra money lately.
I'm sure it's possible to find but as someone who hires freelancers all the time it's a big red flag. Otherwise incredibly talented people can come off as unprofessional when they consistently miss deadlines, deliver sub par work and lag with communication because they're "at work". There are probably exceptions but I…
I don't freelance anymore, but when I did here is how I got jobs. The first thing was that I worked at a large studio for five years previously and built up a network. My connections moved around over the years and worked at various studios. When they needed some outside help they would come to me because of the work I've…
My previous 2 experiences of working at companies have been horrible, missing one paycheck should have been my first warning, but I was too naive to know better. Went months with no pay, and was horribly underpaid for the work I did. Then there was the stressful work environment, unreasonable tasks and deadlines…
Like Marie I haven't had a lot of good experiences working in studios, first job I did was about 2 years at a tiny studio (me and 2 other guys including the manager,) where the manager would swear like crazy at his PC every 5 minutes and take out his bad mood on the employees. After finishing there I started working…