Feature request: In 5.1 the new tiny toolbar at the top is immensely helpful, but I wish I could extend it to accept commonly used nodes of my own choosing. There are some things like Pixel Processor or FX Map that I hardly ever use so I would love to be able to customize that bar (and the spacebar node listing) to the…
I have been having some crashes when I open a graph, it's computing nodes but then I try to change the resolution, randomly that makes it crash. Using version 5.3.4
Would it be possible to add a radial projection option to the triplanar node in SD? Something like this shader I made in UE4: [ame]https://www.youtube.com/watch?v=CPi2g9d4t6E[/ame]
So I'm new to Substance Designer, so I don't know if I'm just being a noob, but I have started trying to breakout often used functions into different graphs. While this is easy to do, it is sort of a PITA when I want to go back and edit these functions, because I have to temporarily plug in actual files where the inputs…
Hi Uzziel I've just tried baking out my normal map as a PNG but it still shows artifacts (although different from before) and I made sure the graph/node was in 16bits too.
Hi Fwap, Do you use SD5 or an earlier version? This can be due to the fact you use new engine features from SD5; to check the nodes that use new features you can click on: "Tools=>Preferences=>Projects" and set the "Compatibility Mode" to Substance Engine v4, this way you can get a visual feedback of the nodes that use new…
Hi Guys, the improvements to the function graphs in Substance Designer 5.1.0 are massively useful and make the development much easier. I particularly like that custom function nodes now show their icon in the graph. The only issue I have with that is the resolution. The standard nodes are clearly vector graphics, that…
Hi guys, I'm having a bit of a headache here when opening some older files. They seem to be looking for the basic substance nodes in a path they shouldn't instead of the default one: Am I doing something wrong?
Hi Guys, after the latest update of Substance Designer to version 5.2 most of my custom nodes used in FX-Map nodes appear disconnected from the rest of the graph. If I move them, I can see an outgoing dashed connection line to nothing. Relinking most of them is tedious but trivial, but some graphs are pretty complex and it…
Hey guys, 2 little things: Making a gradient with a shape is somehow cheaper than using the actual gradient node? Gradient Linear 2 is not really linear... The one that I made with an FX map is, look how different it is