Hi! By the way i'm still practicing a stylized crunchy way of sculpting on zbrush, that is suitable for 3D printed figures. I hope you like it. I really like the style of redbeanviolin i'll adapt its style in my sculpting. I'll update soon
I'm trying to get into some high to low poly stuff... I had some fun with the quixel suite while doing the textures. (Dif and spec only.) Edit: And a normal map of cause! Hehe. I was going for some stylized somewhat anime-ish look.
Phew there is some aaamazing work here; been scrolling through this thread from start to finish at work whilst files were loading/ things rendering, took me 3 weeks! Loving the amount of stylized sculpting being posted. Keep up the top notch work.
So much amazing stuff around here...so inspiring guys! Keep it up! A few days ago I jumped into hand painting stylized textures even if I can't draw at all...result so far (WIP). Just plain diffuse. Maybe going to make a practice thread...I've heard it helps :D
Nice work YBourykina I love all that stylized stuff. I think the buffer on the left shoulder makes the character seem unbalanced though, just my personal opinion. I think i'm ready to unwrap and texture this guy now, I may tweak his spine a little before I do so, it looks too flat.
Very nice. I like the form and taking out that extra shirt was a good idea for simplifying him a bit. The clothing folds are nice, a bit stylized though, not sure if that's what you're going for. Imitating some scan data might help the realism a bit, there are some good ones at ten24.…
knj: Scene looks great but I think you could use a lot more wear on your furniture. Especially the seat...it looks brand new and unused. As do the desks, sofa, and floor. Lighting looks great and all the details are very nice. kosh_fotsirk: I also agree that your expressions re far too subtle. Your character is stylized,…
My newest work: I haven't done a lot of stylized work before so any and all critique would be greatly appreciated. The thread can be found here You could remove all geometry that doesn't change the silhouette and reduce the polycount down to 25 percent or less of what you have right now. If the extra geometry is to improve…
I've been in a Vikings kick :) recently so I'm doing what I like the most, sculpting and stylized characters! Any Critiques and Commends are welcome!! Viking power stance, I still have to tweak the head so it matched the body flow and make it asymmetrical. this is a quick concept I made for my roommates to model we are…
OOo I love those colours Future-Fiction, very sweet. Altho the shine on his hair gives it a plastic kind of feel to it. Fantastic piece overall :thumbup: *^* that's intensely awesome Woog! And also friggin genius to print your own warhammer. Fuck I want to do that now. HiernauxNicolas Great jeep scene, the block colour mud…