"The Wrecker", character model for the iOS/Android game "DarkBreakers" by WET Productions. Created with 3ds Max and character studio. Concept art and rigging by Mike Amerson.
my recent work concept was by konstantin maystrenko i did modeling,texturing,rigging,shading, lighting in UE4 and used some mocaps for this project and made a small gameplay..... [ame="https://www.youtube.com/watch?v=ho77iWzgzjE"]gameplay - YouTube[/ame] this is UE4 realtime screenshot software used maya zbrush UE4 this…
Rigged and skinned him albeit pretty scrappy, also placed the placeholder gun in. Still loads of texture work to do, just chipping away at him slowly...