Finally on the tail end of the highpoly for Neon Strike Vi *paul kwon, zeronis's concept* for the Riot/Polycount contest! Need to clean up a few bits and pieces here and there as well as finalize up some things, then off to retoping. I'm so stoked to finally be getting close to bakes and textures!! Crits welcome! Check…
I was working together with Neox on this little bow here for the Dota Spring Contest http://steamcommunity.com/sharedfiles/filedetails/?id=216820484 Hope you like it!
I did a little bit for riot contest too. [SKETCHFAB]82e8c298611c40b08175f3e59f6f6662[/SKETCHFAB] [SKETCHFAB]426c7bbae8ad4d91a4ed74b0e533e742[/SKETCHFAB] [SKETCHFAB]44d658bf65df45cc9ecfeeb9705c85d4[/SKETCHFAB] [SKETCHFAB]395c1ae9c77442c6b1ed289fa9c84345[/SKETCHFAB]
The characters for the Riot contest are amazing! I've made a VFX for it: http://www.youtube.com/watch?v=Nyg9RFOVIjk (Crosspost from http://www.polycount.com/forum/showthread.php?t=143867)
I love comin in here after a long while and soaking in all the awesomeness! Here are my sheets for the RIOT Polycount Contest. Apologies for the massive image dump!
Current progress on my BlizzardFest entry at GA. Stop by here to see what other people from Polycount are working on for the contest. Feel free to join in or give critiques.
I know everyone say this, but as usual, some really impressive works here :) Crosspost from here. Finished a grand mace (in a ceremonial style) weapon for Chivalry contest.
hey polycounters, been working on the arena net contest, finished the high poly and gunna start on the low poly soon but any comments and critiques are still welcome and appreciated =D