this is a final verion of my roboworker , if anyone can drop me a line , will be really appreciatted...keep it up guys!!!! https://www.dropbox.com/s/k78heu0xf2w4jdv/comprobotz3HR.jpg
Nice work all! I converted my Zero Gravity scene into Unity 4.5. It´s working pretty good in there even without PBR rendering (textures are optimized to PBR). Would be awesome to test it in Marmoset Skyshop some time but I can´t wait how it´s going to look in Unity 5. I also did a Unity package out of this. Get it here:…
@PogoP Wow! Level of detail is insane! @Erik Rading That´s a nice looking gun! Crosposting! I dig up my old project and did a small render test. Uv´s are broken and the whole model is still making of stage. C&C are welcome! I also did a small Unity test:…
Bryan Cranston as Heisenberg from Breaking Bad A couple more shots on my zbc thread: http://www.zbrushcentral.com/showthread.php?183389-Breaking-Bad-s-Walter-White
Some hard sculpt I did in zbrush is a kind a heavy duty roboworker , feedback is always very welcome , kind regards !!!!!! https://www.dropbox.com/s/z8pvl1rw8ga78gb/comprobotz.jpg
I´ve been doing some generic medievil textures just for fun. It´s relaxing to do these! :) The pack I have so far: https://www.assetstore.unity3d.com/#/content/16449
been doing an old typewriter to practice pbr and ue4's material layers still wip, (i only did the typewriter from the image, the environment is made by epic games)