Where is that function of B2M located within Substance Designer? Another question: Is it possible in substance designer to proper texture a sphere? Because as everybody who tried to texture a sphere know, the poles get screwed up and in Photoshop you can do the pole distortion to fix that. Any idea if something similar…
I'm actually working on my Fantasy entry for the Substance Challenge. That tip will maybe save my Substance :). I'm so happy you like that Cartoon material, really enjoyed doing it !
In UE4, you can create new graph instances of your substance through a right click on the main Susbtance asset. Each instance will act as a copy of the original substance and will be updated if the original is updated.