just finished the texture for rubick set cloak but in the end i was so much disliking the whole design that i went back to the start and concepted a new one..
oh shit, there are so many artists doing the same things for this china event... its rly madness xD every second workshop thread u go by.. chinese red lanterns ... chinese cherry trees ... jade ... kitsch ornaments. anyhow poor everyone of us creatives to allways hit for such stereotypes. so this concept is ur final…
Hey there! i love everything bout the dp concept, but the blouse, somehow i picture shes pregnant with that negative space... idk... i might just be weird that way .-.
refined the little sketch from 2 days ago into a full set for naix, concept is up for grap and also some progress on the furion set, also still up for grap :)
thanks two larsens :) btw i just found an older ward concept that was anyhow never done and decided it to rework it a little. all versions are up for gap: general scarecrow 2.0
a set concept for ember spirit. theme is an arabic ifrit (some kind of fire based djinn) the blades of the swords may be totaly done only with some heavy fire particle effect.
2 little single item concepts for roof, the first one is with the theme *arcane berry* the second one is a willow tree based head and body-head slot. both are up for graps
thx :) hm i was already thinking about that - i mean its just a concept for now, but if somebody wana do it - maybe we will find any solution for this - or in the worst case the veil is just not transparent :(
a little brainstorming concepts for lc´s backslot. - the bkb sketch is already taken by rocket science - what do u guys think about the quelling blade&stout shield idea? does it need a flag or not? greez! and the final *final!* shot for the razor set:
@shorkgamer well i gona change the cherry tree from cherry to a penjing style tree, and the eyes will be inside the tree itself and not in the lantern. OR i just gona let the concept fall, and dont do any chinese event thing. lets see what my team says :/