For Max check out this tutorial: [ame]https://www.youtube.com/watch?v=D_253Hz3ua0[/ame] Would be best for you to start your own thread to get more feedback.
As usual so many great pieces of art on here everyone, awesome job. Here's one I've been working on that's part of a small scene that's slowly starting to come together.
Working on a piece of fan art for League of Legends. I liked their art a lot and wanted to do something based on a concept they provided. I have only just started texturing but here it is.
First post on the forums and my first EVER hand painting of textures. They aren't amazing, but everyone starts somewhere right? (Also my first time doing low poly modeling.)
Hello everybody! Recently started doing some stylized texturing on low-poly assets, and am really enjoying it so far. Here is my first project. ArtStation - https://www.artstation.com/jdmiller
awesome work, very inspiring thread. I've started texturing and modeling last year and I love it! But I also want to get better and better so... critics and tipps are highly welcome.
I've had time to work on this guy recently, currently painting him up. Still need to work on the fur and make a start on the cloak... Sword and shield need a lot of love to. Feedback welcome :3
thank you Kelvin! and great job too XD love his eyes! this is the retexture I started a few months back and put aside, I really loved working with the colors and decided to finish it! colors inspired by Ruan Jia! <3 i started a Patreon that is being focused on 2d and 3d character art, and studies, it's going to mainly be…
Work in progress low poly Corgi Traveler :3 Based on a concept by the talented Lynn Chen. Just started painting it in 3DCoat, laying down the base, plenty to do :D This is going to be loads of fun to paint :)
It's a pleasure to share with you the project I've been working on.I really like Battle Queen skins from League of Legends, so here I tried to represent what it can be for Leona Battle Queen Prestige skin. I just made a rough sketch with the idea and start with a simple model in Zbrush to stablish the overall shapes and…