Its flat. Sculpted wrong. Its looking like blob. First of all get some references. Then try to sculpt it. Next step is rich texture. You have just color, maybe AO, + detail normal map. It will not work. Third, the texture is too dark. I mean, this dark can work, but you have just color on it. Nothing more. Try with…
Hi, Me too trying Substance painter on my usual rock sculpt workflow. Here's some rocks meant to be used to detail beach terrains. (hence the orange dusty top and squashed shapes ) [sketchfab]2449461ba3114449b4ca27dac7963748[/sketchfab] Beach Rocks by nizu on Sketchfab EDIT: updated , better aliasing on the "top dust" mask…