Amazing stuff here people!!! Great job! @Dvolution: Nice Job! You got me with the gurren lagan robot!!! Awesome!!! xD Here's my Cartoon Pinup. Its a Cute Pinup I made as a zBrush study.:)
Hi ! I would like to show my WIP robot bust ! original concept from: http://ej-su.deviantart.com/art/Mecha-Ironide-126067876?q=gallery%3Aej-su%2F3099131&qo=55 comments and critics are welcome! Thanks !
Yeah, Feed Me is great. I want to do the rockets and guns yeah, but I was thinking of doing them out of panels in it's back so they kind of reach round, I like the idea of the robot having arms. Not sure yet though! Just playing around.
Hey Wesley, that is nuts buddy! Super awesome job... one thing I would REALLY focus on though is your material definition... more so the spec / roughness, your robots (and most of your metal) look incredibly "soft". That's my only cirt good sir :)
Ton of awesome work in here! :) Here was a Hexapod and robot arm study from real world reference. Made a timelapse and uploaded the models to my website if anyone wanted to mess around with them. :) [ame="http://www.youtube.com/watch?v=M50WiX-fJTo"]Ben Mauro - Hexapod Timelapse - YouTube[/ame] Files:…
Critiques Please! I've been working on this character for a while now, I wasn't going to make it a game model but I need the practice. Normal maps are helping a lot on this model still trying to get the diffuse to be prettier though, any tips?? How can I make the robot look more "metal like" and dirty but keeping it…
Still futzing around with this copy of the robot from this game: [ame=http://www.youtube.com/watch?v=5_Ze070XtH8]this game[/ame] [ame=http://www.youtube.com/watch?v=Rrm0KdLkTpo]It transforms[/ame] It transforms like the original, although the parts don't fit together nearly as cleanly because I started with a stretched…
I'm trying to remake the mech from the 1998 game FutureCop LAPD: [ame=http://www.youtube.com/watch?v=P6LX7HJx3Ss]Reference[/ame] [ame=http://www.youtube.com/watch?v=tpIi17Pyc_w]My Robot[/ame] It's been pretty rough trying to figure how all the shapes fit together, especially with the limited reference of the old cutscenes,…
I've started working on a little robot dog thingy which as you can see is still largely a work in progress (if all the missing parts didn't give that out). The real purpose of doing this guy is learning how to setup materials for rendering assets as I feel Im not quite "selling" my stuff right now. The cycles render engine…
I dont like working on 2 things at once but I'm working on two things at once. First thing is a high poly robot. Need to add a drill and another "bone" and foot part to the legs. I also have a medieval inspired scene I'm working on. The pic below is just showcasing what I've made so far so it's not representative of the…