WIP for a creature assignment. I'm in my final year of my 3 year Advanced Diploma in Game Development. Thread is here http://www.polycount.com/forum/showthread.php?t=127384
This is awesome! the only that jumps up at me is maybe splitting the colour up a bit. The creature chest piece would stand out more if it was a different colour, a complimentary colour for instance.
Going to take a serious swing at ZBrush this month and see if I can't level up and get a LOT more comfortable with it. To start off, something based on a Creature Box concept:
WIP UPDATE This is a creature ive been working on, If you like or have some critiques to offer Please come to my thread thx http://www.polycount.com/forum/showthread.php?t=123370
Just done another of my uni assigment - next gen resolution creature character. C/C are more than welcome ;) here is turntable: https://www.youtube.com/watch?v=NG6a8scCn8A
Sorry, i already post this in another thread, but always is interesting the community feedback, thanks. Creature sketch (Bonifacius, the Golem) Base Model (Fast Sketch modeled by me) Body. Head. Head Front
Neox: sooooo cool!! buckets of character there, love it HEAVEN zone for Substrata - and that completes all 3 zones! Next... iteration or character/creature explorations...hmm hmm hmmmm EDIT: oops forgot to link the soundtrack: http://snd.sc/1bNYS8z
Oh yeah, Polycount. Time to post stuff again. Doing a creature class at ZBrushWorkshops on my free time. Here's my current WIP. And the previous project which i unfortunately didn't get to finish thanks to crunch time. ;/
Crazy stuff guys! Working on a facehugger from alien. Never tried creatures and stuff so its the first time... D: Far away from finished yet since there are still some parts missing in the highpoly... Free hugs, anyone? :D