Crossposting from my thread: http://www.polycount.com/forum/showthread.php?t=127847 The girl is just there for proportions, I know the rigging/skinning is shitty.
Hello everyone. Awesome as always I see :D I have finished bakes for my model and only thing left is rigging. Then I will get some sexy renders from Cryengine. Let's play a game. Try to guess what I modeled from my rig only :D Here :D If you know I will make an extra pose only for you and you only. :D
Been working on these First person arms which I have been rigging, some skinning issues that need to be solved, hoping to get these in cry engine soon.
Thx guys!! yea i totally get where your coming from, the pose isn't great... animator had a few problems with getting the rig finished in time, so i just had to use what was there, and quickly fix errors in zbrush. didn't have time myself to pose it fully.... but going to go back and change that soon, bunch of new poses…
So I finally finished modeling this guy. Did a quick rig using Mixamo, but I forgot about their lack of forearm bones, so this guy doesn't deform too well. But that's cool, my buddy is rigging him so I can animate and get him into my unity project. PS. My URL, davidmann3d.com, still leads to my old website. Hopefully…