Here is an update on my mewtwo sculpt. More work on the textures rendered in Keyshot. Concept by RJ Palmer http://www.deviantart.com/art/Mewtwo-333735717
[UDK] [Keyshot] This is the environment and mechanics created in two weeks to study Ndo2 and tillable textures. I still need a lot of works to do for this hahaha:)
delko - THRILLHO! skullface - she turned out great! teriyakistyle - It's a keyshot render with photoshop painting ontop of it. Also, did you use marvelous designer for that guy?
I've been working on some Kerrigan fan art and messing with Keyshot. It's pretty badass so far but here is what I've been working on any suggestions would be great.:)
Sub-d study, which you can join in on for fun in the modeling dem shapes thread. http://www.polycount.com/forum/showthread.php?p=1934858#post1934858 Picture Model in Keyshot
yo! here is a quick 50 minutes sculpt rendered in keyshot that i did for the spitsculpt group over at facebook, the theme was cyborg agent and it was pretty fun :) more on my thread
So much good works here ! :D Here's my contribution. This is my entry for the fighting game challenge on facebook. The sculpt is still WIP although it's nearly done. Rendered with KeyShot :
just passing through here with some cheap keyshot renders... More cheap renders here http://www.polycount.com/forum/showthread.php?t=122730&highlight=m1-l1 I won't work on this anymore.