You are going for Unity ? Then you will be using C#. Start from learning it. MSDN, Blogs, and free tutorials will be more than enough to start you get going. I suggest starting by downloading Visual Studio, and start coding real-world apps from scratch right on. Like console calculator (yeah, I know most overused example).…
Imho since you're starting from scratch, you should learn the basics of coding before you dive into game programming. It's kind of like trying to run before you can crawl. As you make progress integrate what you are learning with Unity. You probably know this already, but you've got three programming choices with Unity,…
Very good thread so far, thanks for the links everyone. It's surprisingly relevant for me because this week I've been trying to make my first game in Unity. As I've gone on I've begun to realize more and more that it's just going to be 100% on me to get up to snuff on programming. I was hoping that the engine combined with…
Python is a great language for learning to program. In my opinion learning to be a good programmer and the fundamental concepts should be the first priority before jumping too far into other languages. Python is great for that, and it doesn't force complex ideas like object oriented programming onto newbies right away. In…
I think you can't go wrong with either, Javascript or c# in Unity. They are both good and can be used to make any kind of beginner game project. When i started to learn coding i feel that i was learning more the logic behind it than the coding itself. So the problem usually was just to solve the logic what code to use and…
The short answer is yes, though in many ways it's much more roundabout to get a game working in Actionscript than Unity. You're basically starting from scratch and building up a game from there, though you don't have to go as low level as something like C++. Most of the really complicated things are taken care of for you…
Remember when it took me like 2 days to get PyOpenGL up and running haha. So many dependencies! To be honest you've got some great feedback in here though the one thing you need to remember is that the heart of programming isn't in the syntax but in the logic. (psuedocode and flow diagrams always help me) When I was…
A person who makes the code on the fly should be the very last person to umm..Give him (the OP,) any sort of advice. You've dodged a bullet and the wall text there sir Zeus Konrad. My coding is just fine. Its the after math (if any) takes me like 5-6 hours and I really hate it if that. (and sorry I asked your help this one…
It's been a long term intention of mine to have a go at making a little game or two using one of the 'indie friendly' engines, most probably Unity. I'm not intending to sell it, make an MMO or any other overly ambitious project, this is just for my own fun and learning. This week I finally got around to getting started and…