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Author:
FredCM
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Dota 2 - Workshop Thread
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Re: Dota 2 - Workshop Thread
Reply by
Hawkseye
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Jun 2013
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Dota 2
Shop overhaul and 2 of my sets added :] Grats to anyone else who got stuff in! What a good day to be alive.
Re: Dota 2 - Workshop Thread
Reply by
Starmony
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Jun 2013
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Does everyone else's Dota 2 require a particle upload to import or is that just me? Allllssoooo, what do you think?
Re: Dota 2 - Workshop Thread
Reply by
Nikey
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Jan 2015
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Hope i did not miss deadline. Here's set we've done for Spring 2015. Anyone else making set for NP?
Re: Dota 2 - Workshop Thread
Reply by
crazyone
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Oct 2012
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golem wip how do you guys think should I add him 3-4 thick fingers or something else ?
Re: Dota 2 - Workshop Thread
Reply by
Ex4000
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Sep 2012
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Not sure what else I can do with the colour map for this axe, It seems a little dull but Axe is a pretty dull looking hero.
Re: Dota 2 - Workshop Thread
Reply by
kite212
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Jan 2014
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Well one of my workaround idea was exporting from maya, what was the us issue, just didnt offset them? Or something else?
Re: Dota 2 - Workshop Thread
Reply by
rock
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Nov 2013
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Thanks Robo, appreciate it! Always interested in someone elses flow :) Edit: Subscribed your blog, amazing things going on there! Keep bringin' it!
Re: Dota 2 - Workshop Thread
Reply by
PINS_012
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Oct 2012
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Game mesh. I feel like something is missing :( I'm going to let this one sit for a bit and move onto something else.
Re: Dota 2 - Workshop Thread
Reply by
PoPcorn
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Apr 2013
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They just look a little weird to me. I think it's the shape, and how thin they get at the end. What does everyone else think?
Re: Dota 2 - Workshop Thread
Reply by
CJE
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Feb 2015
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Dota 2
Anyone else using Blender? When I import the Valve provided .fbx files, it seems like the bones don't import properly.
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