Hi! Some time ago i opened a thread where recommended polycount / texture size for mobile game characters was discussed. I have the same question about environment. Here is an example: what do u think, what size of textures / how many poly was used per -palm tree -building -for the car if u have any experience / info…
@ PyrZern thats a great idea, but I think it's 1500 to 2k for mobile now days. I wonder if there someone from gameloft or something that could tell us their mobile budget.
A little update. We are now building more Mobile game apps for Android and IOS. Attached are some images from Current Mobile Games for other clients. If you want to create an awesome mobile games and work with some awesome people, contact us for a quote!! THE TREEFORT TEAM producer@treefort.me TREEFORT STUDIOS…
Lots of layoffs lately. Kind of depressing. So, here's some good news for you all! http://www.digitalspy.ca/gaming/news/a467939/warner-bros-to-open-new-mobile-social-games-studio.html