looking good but i would change the color of the bioluminescent flowers. right now they are producing the same color light as the sunlight making the plants look like artificial constructs. natural bioluminescence doesn't produce the same color light as the sun. also your flowers have broad leaves which would be useless…
is this a joke? looks like the dude at wal mart with the airbrush painted this, or something you would see on the hood of a redneck's truck.. the greatest artist in history would surly grasp the concept of light. why the chick is lit from the top right and the unicorn lit from the center left, and on top of all that the…
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I guess you can try a 2 sided mesh. But the blockiness isn't because of that. Its related to them being separated, and the lightmass settings. I would suggest to also use the searh here on polycount. If you type lighting problem unreal or something similar into it, I'm sure you'll find a lot of these. You can also do the…
Lightmass importance volume should cover the level, making it as small as you can get would be bad. Splitting into smaller meshes could help the lighting some. If the level is fairly uniform in terms of lighting you can turn off light envs, and work with light channels instead to manually ensure the mesh still renders…
I tought I submited the jpg compressed version. I didn't. Sorry for that ! it's fixed now. In term of lighting I was thinking about boosting the light bounces rather than adding a third light source, but the question is open right now. The blue light comes from the light reflection on a planet in the background. Since I…
Made my latest update on my entry page https://www.therookies.co/entries/8438 Inspired from an archaeological wonder (named San Xing Dui, 12th centuries BCE, Ancient Shu civilization) of the Bronze Age in southwest China, Shuddie wears the ancient magic bird expressing the millennial dream to fly. He is masculine with…
The model is looking better, but it could use some more character to how it's shaped. I would avoid long, perfectly parallel edges even if it looks like that in the concept. Widen the extremes, don't have all the spikes be exactly the same length, etc. If you're concerned about the poly count then I would recommend getting…
Thank you for this. I keep reading it and laughing. As Rick said, it is indeed a Duane Reade, and it's a pharmacy/chemist. All the time I lived in NYC and I never heard it called a Douche Reade, but it's a great name for the place. There are no 7-11s in NYC, and you wouldn't want pancakes from them anyway. Depending on…
Thanks for the replies. Rhinokey - I think I might give the AO bake a miss, you're 100% right in my opinion by saying that it could ruin the look I'm going for. I think if I just try and paint in what shadow I can see then it might look better. As for the in-engine thing... I've used UnrealEd a bunch of times already (long…