I firmly believe that right now, the number of forums we have is sufficient. Easy enough to keep things seperate without the need to check 20 different forums with a couple of threads of interest a piece. We have tried expanding the forums before with new ones, but, seeing as how humans are naturally creatures of habit,…
I agree. But its the fact that John Carmack said the game would be more fun with exploding bodies that has me scratching my head. Its important to some of us so why not have an option to turn it off? Thats all I'm saying and just bringing it to everyone's attention. I'm just worried cause the type of game they're making.…
Sweet, I didn't know this many people here used bodypaint. I know there are a few dvds out there. I'm currently very interested in getting the new gnomon creature texturing dvd . Which is cool for tips and tricks, but I can't ask the dvd questions when something wierd happens. I'm not really having any problem setting…
@ZacD Yeah,I don't like the lighting either.To better understand what I'm aiming for,this is the concept I'm LOOSELY work after: (the rights of the image belongs to it's creator, Ken Li).As you can see the main light in the concept comes from the front of the camera,that's what I'm trying to replicate,also the fog and…
I was meaning in environments with many sculptural pieces, like elaborate fountains with human creature sculptures mostly. In that sense you may need to get a character artist into the environment team for this responsibility working alongside them for that task. Depends on the studio size, project work and resources they…
UPDATE! Thanks again for the valuable feedback. I wanted to update the thread about an alarming discovery related to the instructor's artwork referred to the images above. I did not originally include a couple of the 2D art examples in this instructor's online portfolio, but one of the pieces, a painting of a frog,…
Thanks for all the response guys! I conducted my test with 12 persons and used 10 pages of thumbnails from Artstation. On every page they had to select one thumbnail and say why they chose that particular thumbnail. Each page consisted of 50 trending thumbnails, so for every person I got 10 results. I came to the following…
hi man, thanks for the nice words on the ''main piece'' of the set. I'll try to share with you some thoughts we had leading to the final model you see here. When I started concepting the set, I wanted to have something cool on his back since is the most visible spot. The initial idea was to have a body chained to it, one…
First bold, i don't really understand, what do you mean transfer animation clips from proxy to high? What does that means? Second bold, Is there some specific program to use complicated shaders? I know about Blizzard use Render Man from Pixar. So these shadres are written? Any specific online course, that teach these…