Hello everybody! We have gone public with our first project over at This Guy Games and we wanted to share it with you all. I'll also be using this thread in the coming weeks and months to show some of our development. To start off here's a little section from our Greenlight page. If you want to see more (including our…
There is a surprising amount of evidence to support anything. Since we're all spouting insane anti government bullshit in here let me bring up some Discordianism to support my point; it's a made up religion from the 50s. The interesting, relevant part is a fundamental tenet of their beliefs, the law of fives: now, it was…
I recognise your avatar Ninjas. I think I found polycount because this is where all the 3dpalette guys came after 3dp desintigrated. I only became a contributing member between one of my jobs. i drift in and out, usually getting way too intense and then tapering off for a while. Polycount is the only online community that…
I wish there was Steam integration, since I played it through Steam anyway. But even more so I'd want to be able to play with people from across the world. Regional locks suck ass. I understand why Blizzard did it, people would get massive lag (I still got massive lag from people on the same continent, they seem to have…
Yeah orpheous, your biggest concern should be 1) POly flow and b) textures. For the very first character (your DW entry), alongside with what others mentioned, you should have added/removed polies in places. Main problematic area being the tummy imo. Its waaay too blocky Orgoth, i personally prefer seeing my models aswell…
I like the way they think, and i think a lot of independent studios have this kind of mentality. A good article to read and think about. :) http://www.fastcompany.com/1742431/pixar-s-motto-going-from-suck-to-nonsuck Pixar's Motto: Going From Suck to Nonsuck By Peter Sims In a world that is obsessed with preventing errors…
I'm looking to hire a small team of talented individuals to help produce a quality first person shooter (working title is Orbital Assault) Who Am I My name is Alan Stagner. I'm the author of Unity Multiplayer Games by Packt Publishing. I also collaborate with DaikonForge on a number of previous and upcoming Unity…
As Trackmania Sunrise will hit the stores soon (April 6th 2005 in Europe), you'll be able to make you own custom cars (within the limitations). I consider that the same as a "PPM" , but with a car mesh. Trackmania has a strong multiplayer component (and a great community), custom skins are already heavily used (especially…
Hi, I've been writing a maxscript tool to render out directional lightmaps using 3ds Max and while I have the process down the final result isn't quite right. The script rotates the surface normals of the mesh before rendering each of the 3 lightmaps and the lightmaps themselves look correct but when combined back together…
I got this email from a friend of mine yesterday and thought someone else might get a kick out it: Killing some time...I went to linksys.com....went to their Live Chat support...and told them I was Bruce Wayne and needed some help. See the epic adventure below. ( eventually they saw right through it....) Jeg Mark P.…