We're currently on a virtual dev model. We have people spread out all over the globe. Our current milestone is for PAX Prime in August/September. Anything past this stage we are open to discussing. Thanks for the inquiry nick2730!
Thanks for the input and the resource! And this is my first non-human mesh so I've got a lot to learn, I'll def be studying some muscle references. Work has been busy but hope to make some good progress this week.
Dear Cat Im a 3D artist, working at the moment for company in chester. I am available for freelance and would love to give it a go. www.laurencegee.com Please look at my website and dont hesitate to contact me. Thank you. Laurence
Another thing to is that if this is a corporate purchase, it could be running off a lic server. BEWARE. Also, if they got the lic for software development (like back in the day you get Maya for insanely cheap if you dev software for Maya) they can not sell it.
eScheu- thanks def agree need to tighten up some things on the clothes. Good advice. As far as the face I was going for an exaggerated Brinkesque style, not sure if I executed it correctly? Brwnbrd- Thanks pal Any more critiques?
Dear Rob Galanakis My name is Nikki, I am interested in the 3d Environment position that you were talking about, how can I send you my application and my contact info. Nikki www.3dwim.com
Well that's worrisome then - if the dock does not do any graphics computing this is gonna be a rough ride ! But then again, the article quotes a "representative", so that could basically mean any kind of PR spin. Only the actual devs are worth trusting imo.
I'm trying to take my 3d art more seriously and get a little bit in each week. Here's the results of last weeks tentative fiddling after a long dry spell away from my dear friend zbrush.
For an unpatched PS7.0 with the borked TGA exporter or if you love transparency for some reason: -Do same as above minus saving -CTRL-click the channel icon to turn it into a selection -Convert the background to a layer -CTRL-SHIFT-I -DEL -Save
I'm not sure if valve does office tours but it probably wouldn't hurt to send them an email or something. It's probably one of the coolest dev houses I've seen(complete with a golden crowbar and all sorts of pipes coming out of everywhere).