what is the engine capable of? cubemaps?, image seqences? multitexturing? back in the blitzbasic 3d days i made a 'tilable' md2 as the water plane and applied a semi transparent spheremap + dirt texture you can see here https://dl.dropbox.com/u/1484680/Arrangemonk_1264901543_3d-maze-game.exe (also when opening with 7zip or…
to work it out.. 1/255 * <whatever number you have> the cutoffs they list are per channel - not an average. so no individual channel should exceed 140 or drop below 35 (or whatever) and yes - you should be able to invert roughness to get glossiness - it's a linear image so there won't be any wacky behaviour
Here is my first time creating a realistic looking eye, through the process I learned a pretty quick workflow for creating them. I suggest modeling one and giving it a shot, I'd be happy to help if you've got any questions. I followed Tom Newbury's tutorial - https://gumroad.com/tomnewbury I'm also figuring out hair cards…
Yep, i did that. Cranked up the subdivisions and applied bevel on the sides, but it only made my box look like a semi-pipe. I'm looking for something like this: https://us.v-cdn.net/5021068/uploads/editor/vj/76v1x5rrbk9l.png Or maybe this: http://image.noelshack.com/fichiers/2016/16/1461279623-bevel-copy.jpg
Hi,I I decided to do fun art based on this Downey Cheng concept https://cdna0.artstation.com/p/assets/images/images/001/247/572/large/downeycheng-chenglong-.jpg?1442937784And here is my base mesh
Hi david. Ye if you new at this i understand its unfamiliar. Its a diferent type of shading. Al our engines in school use it becouse our teachers think it will be the next generation of lightning techniqes. The point of it is that you only use this 4 maps + Ambient if u like, The techniqe is cales physical based lightning…
Comment and critiques are welcome check these links out: https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xap1/t31.0-8/10631199_947005308660056_5425468456847115189_o.jpg https://scontent-sin.xx.fbcdn.net/hphotos-xtp1/v/t1.0-9/17889_645495915477665_865005915_n.jpg?oh=2cb422a0d468e25e1cbc907c3f648222&oe=55DB70DB…