Unity Webplayer Updated the unity webplayer version, I think I'll call this finished for now - last thing I want to fix is the stiff cloth. A few screens:
Really nice mood, it's a shame the stairs are really simple compared to the rest of your scene, it drag down your scene in my opinion, being in the midle of your screens.
Thanks! please share it around if you get the chance! The infected mode on this map, split screen, holding the top of the tower!! thats my best memory of this game :P
@studio2a3dThanks for advice! Almost all of my artworks include marmoset viewer, there you can see wireframes) Do you think it is worth making separate screens with wireframes?
small harmless bug with a multi monitor setup, the following effects get activated when Tetrapaint is moved to another screen; Ambient Occlusion Glow Motion Blur Bloom
Hmmm.... screen looks fake. It is just too crappy. Maybe just the mutagen comes from space somehow and the rest is just as we know it from our childhood.
Boyfriend just caught me like 5cm from the screen looking at that. Awkwaaaaaaard. Thanks for the link, there's a few gems in there, can't believe Page 3 is teaching me stuff! :)
Then why get a surface pro 3? Besides battery life, screen size, and the pen tech being different the 1 or 2 could be great options that are a lot cheaper.