Has this been confirmed? BBC: http://news.bbc.co.uk/2/hi/middle_east/8099501.stm But then... http://andrewsullivan.theatlantic.com/the_daily_dish/2009/06/an-ayatollah-dissents.html So whom is telling the truth?
Are you saying the ref image is out of proportion? If so, make sure you reference plane to which you've applied the image has the same dimensions as your reference image. Or at least the very same ratio. For example, if your image is 450x800 px, then make your plane 450 x 800 units. You also want to check the…
The 2D shooter ones here are pretty good. They are for C#, but it is the best ever language. http://www.3dbuzz.com/vbforum/sv_videonav.php?fid=808bf515c69066eb13df7952c0d54711 I've got loads more, but most are useless or annoying. Best to just dive in, use the online help documents.
[ QUOTE ] put it this way: once a cpu grows to 16+ cores gpu's would not be necessary. You can already see the effects of parallel computing (various real time raytraced demos) on real time graphics. All we need now is more cores to add the logic layer in the computation and you got yourself a game that only runs on the…
Heh, new goal for the low poly is 20k tris. Just finished doing one of the legs, and it weighs in at 2k, multiplied by 4 is 8k just for the legs. I had to do some aggressive cutting to get it down to 2k. All the bolts are adding up (about 800 tris for bolts just on a leg), but they are thick enough to need a 6 sided…
You seem to have put quite some polygons in the roundness of the fingers, but few in the joints. At the very least, I'd put a half-loop on the top side of where they bend to make them deform just that bit prettier. Check out the Low Poly Hands thread for some ideas: http://72.232.179.131:8003/showflat.php?...;gonew=1#UNREAD
The old theme set to wide seems to make general browsing better (seems maybe 80px too wide now?) but it breaks far worse when images are inlined. If someone were to make a polycount.BLACK.narrow at 900px they would be my hero.
That looks like a fun little project!! I really like that Elf warrior in green! He seems to be the most detailed of all the models! Great work! Some of the proportions of some of the other characters looks a little squished or maybe even too elongated in some areas. The vampires and some of the other characters could use…
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