Looks great dude. I'd continue to think about the lighting -- darken the room a bit more and make more use of the strip lighting and the open blinds around the room. The concept does a great job of illuminating certain areas with the use of the strip lights, they guide the eye around the room. As with the open blinds, they…
More ideas at work. Thinking about changing up the sleeves, giving them some more "action" continuing the eventual flow of the hair. Also gives me some more visible portions of his hands/forearms to get some detail in later. Got the next two days off from work, so I'll finally get to jump back in with my tablet for some…
Hello! Here's the final attack animation! I ran out of time and couldn't polish everything like I wanted to! Hope It's not that bad...! ^^ @Evanescfan : Thanks! I really liked your tip! I'm planning on continuing to polish this animation so I'll make sure I use your advice! :) SIDE:…
@AnthonyAnimation Thank you, I have been looking at existing demo reels, and was mainly worried if there is something that I may be missing. I will continue animating what I want to animate, thank you for the advice. @penOr Thank you, I am hoping to work in the games industry, so it is helpful to know that cycles are good…
thank you for your replay. I know it is realy limited im not sure if i will continue doing charakters or using hair and fur systems much, so for now i stick with this limied system build in 3ds :D . I will try your way, maybe that works, if its not good enough i could at least take the fibers as geometry thats the last way…
Fwap - Some good advice and helpful links man thanks heaps ! nice to hear from another Aussie :) bugo - likewise with fwap man thank you for the advice. you are right, Just need to dump the worries and continue working on improvement in my art ! time to train ! thanks guys [ame="…
The existing culture of game jams is not healthy for indie developers since they need to make money if they want to continue making high quality games. Clearly we are trying to change the culture that expects that even if you bust your ass and work insane hours to make something awesome you shouldn't charge for it. Also,…
Another Adjustment, ditched old helmet style in favor of something a bit more exciting. I'm thinking of doing a mix of a tight body suit with hard armor pieces protecting vital spots. To give the illusion of both Speed and Strength. My design will continue to evolve as i realize what looks good/bad in 3D. Also decided i…
@kanga My problem is that when I click the "Edit" button as he shows in the video, well, my edit button doesn't turn orange so it doesn't activate the edit mode T_T Thanks a lot for the video though So yea I don't know, I think I will just continue learning ZBrush and I hope I will find the solution at some point haha
I work in AAA because I enjoy the product. If I'm not working on products that I enjoy, I simply won't do it. I can make considerably more doing a job I don't enjoy outside of the games industry. So yeah, I'll continue to only work in the AAA space, or not at all. The exception being 'high profile' lower budget titles…