I think John Warners got some good points and as you say MightyPea entertainment is varied and always should be but that doesnt make us any less responsible for what we do. I personally think there is a huge amount of room in the video game market for games that involve more emotional conncetion, less weapons, interesting…
Since I forgot to do it and Paul didn't do it, GuildHall in my opinion is the one school that does it right. From what I hear/read its hard, expensive but it is exactly what you need. I'm not saying run off to the states and try to get into GuildHall but check them out if the place you are thinking about is structured…
[ QUOTE ] Speak up too honestly about the stupidity of living your life by a book or and blowing up nations of little brown people who you know nothing about and get slapped around by good ole boys in the south of america. [/ QUOTE ] Actually, I wouldn't say it's like that at all in most of America. To be honest, people…
It's not jes time n effort of an individual piece of work. I give away personal code and art for free a lot ( to people I like ). If I have no association with you and you want my work... You are doing so because.* U can't deliver yerself * others can't deliver as promised. * You feel yer talentless greedy entitlement…
[ QUOTE ] A good leader can get the mod off the ground all by himself. You don't need a team of twenty people to make a gameplay prototype. Once you have the prototype ready you are already one of the top 10%. You can get work done and if nobody wants to help you you can do it yourself. This means you have the technical…
Yup! I've got a daily schedule. I keep a written record of who I apply to every day and what I like about their company. After 5-7 days, depending on whether I sent it on a weekend, I'll follow-up to a company in addition to applying to a new one. I've gotten a response around 1 for every 10 that I send out! Though it's…
Hehe katec. Sure alan wake is a jerk but what famous/succesfull artist isn't!;) Anyway. Had to buy this game after i watched the quicklook over at giant bomb and my god. I love this game. While the assets might be a bit meeh the whole look and style of the game is a goddamn masterpiece. They could have handeled the…
I just landed in San Fransisco to attend GDC. Can't wait to meet some of you there! This next iteration is getting pretty close to final. Further edits to this project will come later this month, but for now I've gotta focus down on school work, an indie game project, and sending out applications. Thanks for the help…
Thanks for the tip, this will definatly help when previewing normals with -Y channel :) @Makkon, cupsster, cmtanko, mats effect : I'm glad you find the video useful thanks guys :) Here is a quick demonstration of a technique that I'm trying out for making tiled sculpting. Its based on voxel and uses tiled instanced voxels…
Rawr, all these random sites and groups going up without us actually deciding what's best first :P I predict this will change several more times before it's finalized and by that time half of us will have lost interest and this idea will have lost steam and credibility. This is so much simpler than you're all making it out…