@pmiller001: Thank you for your comment! I definitely agree with you - that my 2D is stronger than my 3D and I really need to shift my focus a little bit. Hopefully my graduation film is a great chance for me to pick up texturing and a bit of modelling - I've started some bits and pieces! This ended up being what I handed…
Hi Guys, I know nobody has posted in this thread for a while but some people PMed me asking for a making of. Below a thorough description of the creation process on this character. Hope it is usefull to some. Overview I want to start this Making of, by giving a shout-out to Josh Herman, whose Hard Surface Character…
I've used Xref for various things, not for that. It's an interesting idea, but I think I would prefer to keep as much editability before collapsing things for exporting to Zbrush, working with layers and Alt-Q for isolate has been working out pretty well so far. Exactly - I actually think it works better, a lot of times…
Thanks @pmiller001 and @NikhilR :) I already read that FAQ actually, but i'm still wondering how high are the expectations from those who are still students or recent graduates in terms of skill.
I'm going to point out before this goes anywhere else. This seems to be a necro. Chacka, I'm not entirely sure, but since he posted this in 2011 it's a safe bet he used a newer version then 2009. You probably found this in a google search? You might have better luck PM'ing him, since he might not see this thread again.
That looks nice, but there are a lot of high caliber multiplayer FPS coming out soon in Korea. Those names they display, those are character classes you can select. Expect different abilities, like stealth but it wont be a team fortress I suppose. If you want to know how it will play out in the end, look up Metro Conflict…
here's a couple screenshots showing the exo that we've released for advanced warfare :) looking forward to seeing your progress http://www.vgblogger.com/wp-content/uploads/2014/05/02/CallofDuty_AdvancedWarfare_4.jpg…
Hey @pmiller001, thanks for getting in touch! You should aim higher than my female Illidan though, haha! Alright I did a quick paintover, but I think I can help some more if you provide ortho views & without clothing, and the concept you are working from? Removing the background gradient is also a good thing to help you…