Thanks for the feedback! Yeah, I used the image you posted as one of my primary references. I really wanted to add that gradient you mentioned with clouds occluding the sunlight, but I was unable to achieve that effect after adjusting a lot of settings. Maybe I'll set aside some time in the future to solve that challenge.
man1: "A group of our bombers each loaded with two 20-megaton bombs is flying towards your country." man2: "We shall watch with great interest... while you recall them." man1: "So far we have been unable to recall them." man2: "Are the planes being flown by crazy men?"
Hi I have an issue with ADN toold. // Warning: line 12: fopen: unable to open file "C:/Users/makersMark/Documents/maya/2018/scripts/AMTools/AMTScripts/UserMenuRepository.ini" for mode "r". // // Error: line 50: Number of rows must be greater than 0. // Please help:) have a good day
Bought (& downloaded) it last night. Using ShapeShifter i get "CreasePlus.mel line 713: Unable to start ShapeShifter,you have to purchase or update ShapeShifter for CREASE+ support." But since I've purchased it and downloaded it last night I'm guessing that's not the actual problem...? I've tested it in both Maya 2016 &…
Do you know the language? I really wouldn't travel to a place where you will be socially isolated and unable to easily converse with police and government officials if something goes awry. Ask yourself why this Chinese company wants an American who can't find work in the US to come work for them. Is there a good reason?
I startd that sculpt at dynamesh resolution 8 and 564 polygons, blocked out the head nose and neck shape with that but was unable to add details like eye socket and mouth.....for that purpose i increased the resolution......that's what was in the screenshot. Head sculpt (10/30) Ears are imm brush ones ( altered a bit ).....
ya i dont get why people hate on boolean so much pro boolean works pretty good, and really just clean up after, and your good to go. and if your that against it just don't do the boolean, and unable snapping and use the spline as a guide for using the cut tool.
I am unable to find programmers who are on the same wavelength that I can collaborate with. I want to work on cool things that interest me (addictive gameplay, fun art style). They want to work on fast things that make lots of money, are bland/boring, and they very quickly become the art director.
I have another position open again, this time I need a uv map expert/texture artist to overhaul a model I have. Email me if interested. EDIT: The position is filled. Thank you everyone who replied, and I deeply apologize to those I was unable to email back.
screw you verm! I'm patient I'll lose all the weight eventually. I'm not that interested in gaining muscle because my legs are screwed up in a way that most of the muscles are unable to do any work so I'd just end up having a big upper body and twig legs.