The decline in comps over the years IS a sad thing. However, it shouldn't come as that much of a surprise. Like others here, I'll just speculate on the reasons why. 1. To maintain any interforum comp, you actually need other sites with which to compete. The global art community just isn't filled with a lot of forums these…
Update; I have been working quite a bit last week on the model, the Capstan is done, helm and bow. I also put in some masts and mapped out a sail plan as well, I will also post more close up images to get a better sense of detail and anything that needs changing. Thanks everyone for the feedback, I appreciate it.
Cheers, should've elaborated a bit more :/ I'd inadvertently hit 'post reply' then tried adding text my to original message by then clicking the gear → Edit but no joy hence that screenshot…hmm thinking on it now maybe it's OS related throwing these glitches my-end, coz I'm using a 12yo muck around gurgleing purposes PC…
I found pictures on web and i wanted to create model based on those. I started today with Maya and started to set up image planes (front and side view). My question is how can i get some kind of indicators on images that i see in the screen. I can see front and side view image but with eye setting up similar (but not same)…
Are you being too subtle? Unless those areas are notably lighter or darker I don't think you'll see much... From the limited screencap, It's kinda hard to see enough to tell if this is the expected result. I don't think this is the issue, either, but have you checked the settings/cog icon and toggled srgb to see if that…
You have lots of great poses and fluid motions - maybe try doing a motion pass with just a polygon ball and try and get some more natural timing because it feels a little sticky with the timing. Make sure the polygon ball is animated to camera. This type of planning approach then apply the curves to your cog blocking…
Nice stuff man. I think Lisa could do with a little more movement in the knees on the walk loop with staff. as it is her knees are pretty locked in the same direction and makes her look kinda bow-legged. similar for the run loop, it's less of an issue there, but for a feminine look her knees could be little closer toward…
If any of you folks got big speakers and it's storming in your area too, play this sound in your neighborhood and record the reactions! [ame=" https://www.youtube.com/watch?v=tCRD27-qB_s"]Nuclear Alarm Siren - YouTube[/ame] Warning: Be prepared for cops, firefighters, SWAT members on Bearcats, and neighbors with baseball…
I've been riding a Neversummer Premier F1-R for the past 2 years. Burton Co2 bindings. I really like a nice stiff setup for bombing down runs. What's great about my board is that it's designed for riding powder, and is stiff enough for the fastest runs ever. That thing just floats in waist-deep powder, it's amazing.
Are these concepts actually legit? I thought it was still speculation at this point: http://www.vg247.com/2013/06/03/dark-souls-2-leaked-concept-art-shows-castles-spiders-more-rumour/ I love the environment concepts and would love these places to be in the game (especially that windmill-mountain pass), but the armors and…