Thanks for all the comments! Yeeeahh I thought the right side menu would be confusing for some people at first, maybe i can find a way to make it more obvious, or more confusing even. Pior, I thought at some point to have the renders there in large but it seemed it would make the pages too heavy to load (?), as it is…
Oh no not one of these. Why not? It begins...*sigh* Some pretty gruesome stories guys glad you all made It out okay. I will add some of mine. About 10 years old: Walking down a street with my mom I look back to see a classmate/friend from school, so eager to say hi to him and look cool, (I guess) I forget to stop walking,…
Dayum, the result is nice and crispy! Never messed with that scanline setting before except when changing to Mitchel-Netravali for some sharper rtt's. Gonna have to redo all my renders now haha, thanks for the info :) Hi Patricia, your work is very nice, the models and textures are clean, there's nothing to fault. The site…
Definitely reuse/overlap pieces. You can re-use a ton with this model. How much reuse depends on how dirty/marked-up the texture will be. Dirt or rust patterns can make repeats much more obvious. Each pontoon could re-use the same texture space. Left and right sides of the car body could use the same texture. If there's a…
We're hiring (again)! There are many Hybrid/On-site Art positions that we're interested in finding, please see Sperasoft's website in the Careers section for the full information and qualifications (https://apply.workable.com/sperasoft/). Some examples below: VFX Artist - Warsaw / Belgrade Lighting Artist (Senior) - Warsaw…
Whatever people might think about the way SONY might act, the console was built specifically to play PS3 games legally. George Hotz is an idiot to think he can argue otherwise and I hope SONY rip him a new one. They did not say "heres a unix box, please use it for whatever" They marketed and sold the PS3 with the "other…
his left side is full, but his right side is squished in to fit you image canvas. This isnt a problem with photoshop sinze you can Image > Canvas Size and extend the side out. While perspective may play a role, not to this extreme. Another tool that will help you if you're having trouble making one side match this other is…
I'm very imperfect about stuff like this. Create one arch, copy it a bunch of times in a straight line, instance it (so you can work on unbent arches later) At this point you can do it two ways: A) Apply the bend modifier to one of the instances of arches (be mindful of your pivot). - You can then scale and edit the…
Hi everyone! I’m working on a material I created in Substance Designer, and I’m running into a visible tiling issue once I bring it into Unreal Engine 5.6. I’ve attached screenshots showing how it looks in the scene. The tiling (2x2) appears especially clearly horizontally. I’ve tried making small adjustments in Substance…
Hi all I woudl lik eto get some informations about openworld game engines and the size actually managed by them , the ones I know so far are the Bethesda engine and the Rage engine from Rockstar for RDR , according to the info I gound on the web here I made a small image comparison also putting the map heightmap of…