I like your attention to detail as far as I can tell a very high degree of accuracy going on here, just by zooming in on those tracks (...btw an element that's kinda my thing) because usually not only the largest part but also screen space coverage as well, so stands to reason if modeled correctly then consistency will…
Hi! What does the mesh shading of the lowpoly look like? Is it the same on all parts using the same texture? Are the stacked shells oriented in the same direction? I would expect the final shading (normal map applied) to look off for each part that's reusing texture but that has mesh shading that's different than the part…
Hey I thought I would share this bit of decorating we did at our office. The art team and I printed out and cropped hundreds of inspirational images of stylized artwork and stuck it to the wall in front of the art area. My desk and others face this wall so it's a refreshing 3D art mural now compared to the white wall that…
Hopped onto Overwatch in HL2DM with a buddy of mine. We stacked objects this high: Anyway, wanna challenge you guys to see if you can make it higher...
Thought this might be worth reposting here, http://www.gamasutra.com/view/feature/188671/game_developer_qualityoflife_.php I imagine a lot of this is unsurprising but it's nice to see statistics instead of personal anecdotes. Some highlights: An unsurprising conclusion:
Hi! I do this mostly to chat with Artists and to give back to the community. If you like stylized Artwork, painterly or ZBrush sculpting have a look. Cost is 30$ per hour I don't do hard cutoffs unless there's someone else waiting. Cheers!…
if you don't mind i'll post some counter points and you can maybe tell me how i could get the most out of maya? cheers - Transfer Attributes never had a need to use anything like this in max, how useful is it in day to day environment modeling? - global soft selection definately simpler to do in maya, but not sure where i…
Hello, my name is Jack and I'm the lead developer at hobbyist game development group called Black Phoenix. For the past 2 years we have been working on a standalone Source engine title set in the universe of critically-acclaimed series Half-Life. Our team is currently quite small and we have done as much as we could with…
Donno how useful this is to anyone else, but I really like being able to quickly toggle "live" on and off w/o having to click through lists to re-enable the previous object. Its a very simple script, might be an easier way of doing it... etc.. Basically you run the first script make the select object live. After that,…