Just popping in to say this is really coming along, some especially nice hard surface you have here. If polycount isn't an issue and you are going for photo-realism you might want to look at making the Velcro more dimensional by adding come alpha cards or something for stray coils. As its not very uniform and has all these…
Not sure if Maya can switch Rendermodes, but did you try to turn on the OpenGL Render Mode? And do you have this drivers? https://a248.e.akamai.net/f/674/9206/0/www2.ati.com/drivers/firepro/firepro_8.702.3_win7-32-64.zip
http://www.polycount.com/forum/showthread.php?t=67727 mop also made similar tools for maya, the idea is also pretty easy to just script it too if you need differnt features
Hi PC just figuring I should ask here first since I couldnt find anything about this Xnormal problem. I get an error message when using the Optix/Cuda renderer and I have no clue what to do. I can always just use the Default bucket renderer but I would really like the extra speed. I'm using v3.17.13.38574 [x64] release. My…
IMO find better reference of an ammo box with interesting scratches and storytelling. Check out this flick group. Ur gonna be searching for a while.. http://www.flickr.com/groups/indecay/pool/with/6782037063/