Did you tried with different codecs? Maybe some will make video more contrast. However I must admit that on my screen youtube version looks best in my opinion :)
Thanks guys. You both just oooze with style. I'm totally inspired by the both of you to work harder, to get faster, and cleaner. Salute! Some screen grabs of that doctor's assistant.
Hmmm...understood. That's upsetting as well. Luckily Autodesk gave me a call yesterday, apparently they're not aware of this problem? Sent over some screen captures of the Overlapping issue and this Marquee one.
I simply cant wait for this game.... I especially like the fact that you have no way to interact with people beyond making a sound and just doing cool stuff on screen. Win.
It looks really cool, but copying stuff from the 50ies doesn't make you an awesome designer =) . That mouse and keyboard look really uncomfortable to use, and how would a screen with that shape work?
I love it, especially 2nd pose (reading) Is this marmoset? You can add extra lights to present it better (bright edge light), and up the screen-grab resolution. Good work ;)
i can't seem to open this type of file with photoshop. Is there any reason for that to be happening? What my screen says everytime I try to open a mesh, it says that "it's not the right type of document"...
Thank you! Next time I will show more screens form a perspective view :) I using a triplanar projection on the wood but it creates an ugly seem that I gonna have to fix
The above post was meant as a reply to Ikosan's post, in my experience iPhone can push quite a lot of poly's especially when there is basically only one object displayed on screen at a time.