Bioshock 2: Minerva's Den has a metacritic score of 82. Just saying. Also, too bad for the following: Crysis 2, Battlefield 3, Viva Pinata, Tiemsplitters: Future Perfect, Motorstorm - all games that scored under 85 on metacritic ;)
Cause of time i have to call this one finished :( Learned a lot and looking forward for the next challenge :) and like always critiques/comments are welcomed :poly136: and if i get any constructive criticism i will use it in my future work/projects :)
I added a redirect for "hair cards", thanks for the info. For any future wiki searches, I think it might be better to use single words. Somehow the wiki search treats a search as a whole phrase, instead of each word alone. Hmmm.
I'm actually quite interested in the Wii-U. The launch lineup of both the XB1 and the PS4 did not really interest me that much so I'll probably end up snagging a Wii-U in the near future. This game looks great by the way!
If the end goal is just a static mesh with displacement map then do you even need clean topology for it? I am not sure how renderer will treat decimated topology but if it doesnt matter for displacement then it can safe you a lot of time in the future.
OK then, If thats how you wanna do this, I hope you find your future interactions with other polycounters more informative and better and Im sorry I offended you so badly you felt that insulted by my statement.
Tool: Deform: Unify should match them up, as long as the bounding box is the same. In the future when you do decide to rescale an object externally, I'd recommend keeping it by units of 10 or some other number you can remember.
very nice gun - great idea and use of this raw technical stuff. The gun feels like a home-made railgun I could absolutely imagine beeing used by a crazy scientist like in "Back to the Future". Keep it up and best of luck =)
Allright, I'll def have that photo sourcing thing in mind and be more careful in the future. El trianglo es fixed, had to spin the edge. I also optimized the slide model and rebaked it, from almost 4500 tri's down to 4181.
Good idea. I'll see how the year pans out and who I meet to see if that's a potential area that could help me in the future. Project Phoenix is quite a scenario I'd love to reach in some time as well as asset sharing.