I just started this one, a tutorial from 3dmotive. I'm hoping to make it dweamer themed like in skyrim. I'm also a long time maya user trying to learn 3dsmax. Modeling these props in max should help me understand the program more. I also really want to get better at hand painting things. I love painting ceramics in real…
yes you can retopo in zbrush but there are programs like topogun that can retopo for you. i on the otherhand use 3dsmax graphite modeling tools to retopo. you can bring in a fairly subdivided mesh into maya and retopo from there. and of course unwrap. then when your ready bring in a fairly detailed sculpt, optimize it,…
It doesn't really get much simpler. There are multiple ways as always in 3D modeling, here's one way: You could start with a plane>inset the face>delete the inset face>clone the mesh 'X' times, arrayed in a row>attach them>weld the verts between the clones>delete the end face either side to give the 'C' shape>select all…
@Insaneophobia Here that will help you. https://www.youtube.com/watch?v=EuBIkPcTH3g Although if you have newer version of max maybe you will have to change view of material window from slate to compact (fist tab in material editor window). However your question in very basic and not DOTA2 specific. You should grab some…
I'm not sure what it would be called in Maya, but in Max it is called Snapshot http://docs.autodesk.com/3DSMAX/15/ENU/3ds-Max-Help/index.html The help file seems to say that it's for animation, but I believe I've used it before to grab a mesh mid animation and duplicate it. Once you have the new object with its…
did you posted that on their boards? its sad indeed that it is so buggy (especially with the symmetry stuff, almost impossible to work with that ). I wish they would work on it again as well and maybe hire some xtra coder to do the bug tracking so that they can focus on core or new stuff. I could do the same video from…
I've got a half-developed one based on a Python timer script and Rob Galanakis' custom 3dsmax autoback script, which adjusts time intervals based on file size so it's not constantly interrupting your work every 5 minutes on an intense scene. I need to find time to finish it up, I think it was close to done, just needs some…
Hmmm.. the result is pretty much the same (some areas are better on one and some better on the other), and about the time... I have not the slightest idea what took you 5 minutes in wings, as this is a ~3 step operation. It seems more like you are completly unfamilar with the interface and have some sort of uneasyness with…
Taken from the 3dsmax help file: Normally for me its longer to change the icon to flip than it is to just detach and flip. The UV editor is full of crazy convoluted hidden work flows that make it look clean but take longer to actually do because its all hidden. Like convert selection from vert to edge, or edge to poly.…
just because you're 15 doesn't mean you shouldn't look at the tutorials. There's a couple 15 year olds on the forums that are doing awesome stuff. :) Grow a thicker skin, if you've been using it for 2 years then uv layouts should be a breeze. Polycounts is about tough love, there's plenty of tutorials out there for…