Aha, thanks guys. I've not been as active as I'd like, real life duties keep reminding me I'm a grown up, I have to look for a job now, no matter the skill level I'd still hope to get. Hopefully I can make a portfolio revamp that is more consistent, I'm hoping some freelancing gigs can be of opportunity to pimp my online…
It looks like either a mass driver or an energy weapon at this point.. I'm leaning more toward energy/lightning rifle similar to the dober gun ala gundam wing. But it really does need more in the way of engineering to make it functional. Little things like ammunition or power source and boring things like that... I have an…
PC games have to be launched from GameTap, all arcade/console games are emulated (SOME have multiplayer support/scoreboards ala Live). They also have a few Dreamcast titles (recently added Chu Chu rocket) which was interesting. I remember signing up for this when it first launched, it has made huge improvements since. One…
well $280 is more than reasonable considering the prices of x360 and the upcoming wallet vaccum aka ps3 .. You are definitely getting less number crunchin muscle, but that really depends on how you value their controller and their first/second party titles. That price is actually pretty appealling to me since i am a big…
Thanks for the comments folks. yeah, the head did turn out to be a little high, It's because the base figure I used had a really bad sculpt on the shoulders and neck- I thought I could get around that what with the HEV suit's high collarpiece, but alas it never worked quite right. Anyways, He's on Ebay now, so here's…
Tristamus: Hey! Aha a challenger! ^^ Seems like your going for a full level, good luck, Im just going for a scene a this point. Ill get over to your thread in a bit :p Ive just finished the normals (just the baked normals here, have to add the detail from diffuse) and diffuse (still needs some tweeks) on the wall. The…
Vassago: Thanks for the input. It sounds like you've got a pretty good handle on this. I hope you won't mind if I pop up with a question every now and then. Although, I do try and figure stuff out for myself before I bother people with questions. On a side note, I have a friend that flew in to work on Daredevil for a…
Hey Jeremy, Ben from AAU here. Is this the same book you were working on back when I was in your 3D Modeling for Games 1 course? Either way, I've been looking forward to it. I've followed some Mudbox tutorials before, but there aren't a lot of intro tuts that cover learning the basic ins an outs. I feel like I'm…
aac - Cheers. As I mentioned in the opening post, it's built as a proprietary engine, for developing games in house. If I released it, I would charge a license fee, as it would be a LOT of work to redesign it to be usable to the average developer, and to provide concise documentation and support. So I haven't decided 100%…
mmhh.. aah... like it! great work, pior some crits... i guess bitmap pretty much nailed it down with the stuff on the face + (additional crit) i guess in the end he may look a bit unbalanced, let me call it "detail/feature distribution - issue" (dont know if that description make sense?). in my eyes maybe some bigger stuff…