Quite excited about trying it out, is it compatible with XP 32 bit and Maya 2009? Tried a few other real time shaders in Maya but they needed a 64bit system :/ Thanks for this man!
This is some amazing stuff all around, Hai. Really detailed and great design. I hear you on the frustration with the coloring system. I've had my share of painful experiences too ;)
The mailing system should work the same, but if you are a free user I think you are limited to 1 mail a month also I think you can't create unlimited workflows.
create the systems for the game, the gameplay mechanics.for example wow - how combat works, how rest works, how items fit into the combat mechanics and such, how leveling up affects these things
Looks way better than crazybump, but I assume unlike crazybump it's not using a floating licence system where same licence can be used on multiple workstations just not at the same time?
For the sport. I think it's sad that people only seem to get mad at the hackers and not companies storing customers personal information with shitty security systems. Incompetence and laziness is okay I guess.
Aye. If it wasn't for the Uncharted series I would have likely sold the PS3 long ago and got a cheap BluRay player. Uncharted makes the system worth owning, its THAT good.
Ged - I don't have a vista system to test on (sorry!) but if you get it working I'd love to know what steps you took in case others have similar issues.
Right, I'm home now. Check out these Particle Systems in UDK's content browser for inspiration: P_WaterfallSpray P_WaterSplash_02 P_WaterSplash_03 That should be more helpful. The first one in particular looks great.
laundry bin that automatically washes and dries my clothes without my noticing. Then some kind of elaborate wallace and grommit system to fold and place said clothes back into my closet.