Ubisoft has like 7 different studios making those games. Technically the studio that worked on AC2 only released one game after that and two teams worked on it ;) https://kotaku.com/how-multiple-ubisoft-studios-make-so-many-assassin-s-cr-1824298939
Final Entries Final Entry, German factions skinpacks, both German at East and German in West (OKW). category :Historical 1. German Eastern front Armored Divisions color paterns variations : used in Easter front durring winter 43 summer 44. A. Summer B. Winter Workshop upload and preview for german at East can be found 1.…
Hey again, took me a while to get back to this (other overscoped projects ate away my time, meh). As you can see, I chose to add a bit of extra fun on top of the assignment requirements :tongue: Starting to feel like this is very close to final, but would appreciate if you guys point out the most obvious weirdnesses that…
I liked the underwater one, so im giving it a go :) [IMG]http://<img src="<a href=http://imageshack.us/a/img13/1840/qx0e.png" target=_blank>http://imageshack.us/a/img13/1840/qx0e.png"</a> alt="Image Hosted by ImageShack.us"/><br/>[/IMG][IMG]http://www.polycount.com/forum/<a target='_blank' title='ImageShack - Image And…
Anyone? This happens: in Mental Ray in Max Scanline renders in D3D viewports with max hardware shader in Nitrous viewports with max hardware shaders in D3D with work's special shaders in D3D with Xoliul and 3ps shaders It happens with normal maps of any type, regardless of r/g/b orientation, or if they're plain 'blue' or…
Had some time to work on the Sci-Fi Girl, did the lowpoly, baked and started texturing (mainly base colours and AO so far, been learning Marmoset for the day). Also posed the character in Zbrush but I seem to be stuck with copying and pasting the UV's (they got lost), so unless I can find a solution I'll just create a…
made a thread asking the same question a while ago, short answer, no long answer, http://polycount.com/discussion/186014/you-can-sell-guns-in-cg-trader-turbosquid-right#latest