Tan... I really wish I could find a link definitively saying the Fox engine will have a indie/subscription/educational release. Have u found anything? Also... Major face-palm to all the noise second guessing yer GI aspirations. I remember the same scanline is more than enuff... No need for GI when it all can be faked…
Not necessarily just about brink but worth noting that in general most multiplayer focused games will bomb if they don't go F2P (I suspect brink will be the last big commercial example of this), even if they do go F2P they will usually still bomb if they aren't well promoted. Multiplayer games centralize around a catch 22,…
My colleague Ben Garnell, who also worked on some borderlands 2 stuff said that was all just flat faces where different parts met, didn't sound too complicated (but that's just hearsay). I think if you want to mix a lot of crazy, very different guns, it's the only way. it just gets too hard to combine otherwise. We did…
A counterpoint to the theory that scary works best with what you don't see , is that I think it could also be what you can see but don't undertstand, and what you've seen before and now don't. What you can see but don't understand. This is easy because since most games let you fight your monsters you get to see them…
ferg-- Thanks! and thanks for that great responce. I do think we may have a slight failure of communication however.. I agree with what you said about not us not quite knowing how to "get emotional" about games, but to a certain extent. it's extremely rare that i see content that's not stereotyped. After playing games my…
And that ought to be the motivation in itself. To be honest, not a lot that AI creates is usuable as is. And there are lots of limitations in its use for larger companies. For example a company in Canada that runs on government subsidies would do well to maintain its workforce. Liquidating its workforce in favor of AI…
Of course, for example "https://www.artstation.com/artwork/B34gJ9". As you can see, the level of detail is pretty damn good, while mine using also 4k textures is not that detailed. Right now the uvs are like this, with a uniform texel density of 20 px/cm and more padding in between uvs shells to avoid bleeding.
It's no argument that there's incomplete and invalid information out there. The problem is it takes time to sort through it all and try to set everything straight. Writing up a couple pages of technical information, cross checking it, validating it and packaging up examples takes a lot of time and experience. The question…
sorry for the late reply,- although I have not yet been experimenting with communication between MS and JS or html through ports/ sockets or with the help of additional tools - I was able to communicate more or less with an embedded html / JS within max. it requires though that the html or JS file that is used is run…