After Feedback from a few friends, here is a new update, I've brought it back a bit from being so cold looking and tried to make it feel allot warmer like the concept. Mostly all buildings are made up of 2 textures and the whole scene contains around 6 textures so far not including my R2 unit. I've took this approach so…
Super late update ahead... I've been consistently working just too tired to post any updates. Everything has been baked down and texturing has been pushed as far as I can go with my own eyes. At it's heaviest the polycount is a little over 40k, granted that will change depending on which outfit is assembled but at most…
***Update*** Hello everyone. I am DarkUnicycle, the Lead Developer for the Project Davyd and the owner of Hard Hat Games. Many of you have sent us your ports and I am updated you with the list of people we still need for this project. Please contact us if you have any further questions and make sure you read the ad before…
Thats what I thought, I mean the file sizes are soo huge and blu rays are expensive and sony sues anyone that tries it, and system updates constantly increase the consoles security. Sony are doing a great job to fight those dirty pirates! I love my ps3 :) used to be an xbox guy but sony have made their consoles so amazing…
Update time! So I have adjusted the lighting to really push out the light shaft in the centre of the shot to improve the composition, I have also pushed more foliage into the scene in order to add the the sense of life, but darkness.I hav The last big thing I have done is to model and texture the skull. Although there is a…
New update is available! 1.0.3 Added: - Billboard LODs for all trees. Allows you to have much more trees on screen. - LOD crossfading to cliff shaders, less noticeble pop-in. - New Pine bark Substance material Fixed: - Tree branches turning black on DirectX 9 - Color bleeding on dead pine branches - Wrong material on…
Hey guys! Sorry for the long delay. I've had some unavoidable obstacles in my life including a death in the family, but I'm back and I'll hopefully have some more consistent updates. I really want to get this character finished so I can finally move on. Here is a shot of an updated version of the eyelids. Also, a render of…
@PyrZern Portfolio and time spent: I can understand why the how long did "X" take you can be offsetting, to this you should answer truthfully. The reason behind this is that the person interviewing you wants to quantify how long it will take you to complete the work that is to be assigned to you. Focus on efficiency,…
Thank you so much everyone it really means a lot to me that people are liking the character so far. A very minor update but I am trying to do at least something to this model every day. A LOT to fix up with the hair tomorrow, going to throw it into photoshop so I can paint how the hair will flow which will help. Mohsen,…
hey, I completely updated my site and hope to get some feedback from you guys. I tried to improve it based on the feedback I got, but also kept some of my own ideas of what makes a good portfolio page. I hope it's a good idea to bump my old thread instead of starting a new one? My main concerns are: - I used to have…