Thing I'm most disappointed about is that Megan Fox hasn't helped me out once... I mean if that isn't false advertising then I don't know what is. I'm willing to give it a few more days but if she doesn't turn up by then and help me rank up, I might have to write a letter of complaint and demand my money back. I hope…
Thank you for your answer. Ok, fair. I forgot to be more precise by what I mean. I was talking about changing the skeleton, like adding joints or sth like that. So what would be the workflow to keep old animations while updating the skeleton? Is retargeting the option to choose? So, I guess, retargeting would be kinda…
Thanks guys. That roof is know as "green roof". It's an old concept, very used in old europeans houses that now it's turning into a fashion, because of the "green fever". I'm not going to model though, it's just an illustration for a magazine, talking about green houses.
Thanks guys, @Saso, yea, first and last time i make a "FIRST EVER..." thread, probably halfed potential viewers and my shitty blockout probably scared a few off too :P talking of shit, here are the messy wires:
Thanks for sharing! Could you talk about some of the hurdles that the team had to overcome to keep a stable frame rate? Also, I love the particle effects that Ive seen. Could you share some info on that? Love the water on the dam!
Okay nice, it sounds kinda obvious, but when I talked with my colleague about textures optimisation it also sound at the same time like it can potentially make some problems on the long run. Thank you guys for the info and explanation!
Thanks, this is exactly what I was looking for. Also, after I posted this I found this free tutorial here: http://udkc.info/index.php?title=Tutorials:Dissolve_Material_Effect This appears to also be a good match for what I was talking about for anyone who is curious.
Woo, honestly, i dont know what you talking about :/ im new to 3d, but i did this hand or something just by creating Cube and making it look like CHOPPY hand and then hyper nurbsing it! =] Thanks for link ill look into that :)
Thanks mate. I'm gonna do them in Substance. Since I don't have any prior experience with any texturing software ( I have been doing only geometry for years ) will be a hard task but I'm really looking forward to it ! :)